![]() ![]() It will explain how the ships move, how to fire missiles, how to deploy countermeasures. The tutorial will throw at least twenty text boxes of information at you before you have even made a move, explaining things like how to distribute energy to different systems like engines or weapons. Star Hammer: The Vanguard Prophecy is a turn-based space strategy simulator, where you are given control over an ever growing armada in an effort to win the war against the squid-like Krill, and other assorted enemies such as space-pirate raiders. ![]() So it pains me to have to tell you that Star Hammer: The Vanguard Prophecy is yet another casualty of the strategy genre port, and it’s a crying shame, because it would probably be a lot of fun to play if not for the incredibly clunky controls. Sure, you have the absolutely stunning Halo Wars series, but that seems to have been designed with the port in mind, not as an afterthought of the success of the P.C. ![]() Many have tried and very few have succeeded. It seems to be incredibly difficult to transfer the absolute control a mouse and keyboard can give to a player over to the dark side of the console controller. Its the control scheme, incase you were wondering. ![]()
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